Async WW2 air combat with secret maneuver dials. Two squads, one tabletop, no pilots to spare.
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Two squads of WW2 fighters meet over a tabletop mat. Every turn you secretly dial a maneuver for each plane, the moves play out in initiative order, and anyone with an enemy in their sights gets a shot.
Fly under clouds at low elevation to stay clean, or hide behind them to blunt incoming fire. The side that spent fewer points on its squad gets first player: it places clouds first and wins initiative ties.
Choose a nation (RAF, Luftwaffe, IJN / IJA or USA), hire pilots within a points budget and fit upgrades. Every plane has its own dial, stats and abilities, and your aces are one of a kind.
Squads save on your device and carry into every match.
Dogfight comes from a love of X-Wing, the tabletop miniatures game: the template-based movement, the range bands, the secret dials and the action flow. It has its own WW2 setting and its own rules, and it isn't affiliated with any other game.